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pflib v3.9.0-rc3-11-g2537d8f
Pretty Fine HGCROC Interaction Library
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forward declare register map LUT types More...
#include <register_maps_types.h>
Public Types | |
| using | Mapping = std::map<Key, Val> |
Public Member Functions | |
| NoCopyMap (const NoCopyMap &)=delete | |
| NoCopyMap & | operator= (const NoCopyMap &)=delete |
| NoCopyMap (const Mapping &contents) | |
| Constructor necessary to support a simpler definition syntax. | |
Public Member Functions inherited from std::map< Key, Val > | |
| Val | begin (Val... args) |
| Val | erase (Val... args) |
| Val | insert (Val... args) |
| Val | swap (Val... args) |
| Val | end (Val... args) |
| Val | emplace_hint (Val... args) |
| Val | key_comp (Val... args) |
| Val | cbegin (Val... args) |
| Val | count (Val... args) |
| Val | find (Val... args) |
| Val | map (Val... args) |
| Val | crbegin (Val... args) |
| Val | at (Val... args) |
| Val | upper_bound (Val... args) |
| Val | rbegin (Val... args) |
| Val | crend (Val... args) |
| Val | size (Val... args) |
| Val | operator= (Val... args) |
| Val | ~map (Val... args) |
| Val | value_comp (Val... args) |
| Val | empty (Val... args) |
| Val | lower_bound (Val... args) |
| Val | cend (Val... args) |
| Val | max_size (Val... args) |
| Val | rend (Val... args) |
| Val | get_allocator (Val... args) |
| Val | clear (Val... args) |
| Val | equal_range (Val... args) |
| Val | emplace (Val... args) |
| Val | operator[] (Val... args) |
Additional Inherited Members | |
Public Attributes inherited from std::map< Key, Val > | |
| Key | keys |
| STL member. | |
| Val | elements |
| STL member. | |
forward declare register map LUT types
A non-copyable mapping.
These should not be used directly when using the Compiler. If you are tempted to access these directly, you probably need to patch a bug or add a feature to the Compiler instead.
This is helpful for our Look Up Tables (LUTs) since we want to define them once and then just pass them around without copying their large size.
Always retrieve constant references of these types, for example
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inline |
Constructor necessary to support a simpler definition syntax.
I tried playing around with std::initializer_list but I couldn't get it to work and since the headers where these LUTs are defined are written by a script anyways, I decided to leave the boilerplate in.