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LDMX Software
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Class that determines if event is vetoable using ECAL hit information. More...
#include "DetDescr/EcalGeometry.h"#include "DetDescr/EcalID.h"#include "DetDescr/SimSpecialID.h"#include "Ecal/EcalHelper.h"#include "Ecal/Event/EcalHit.h"#include "Ecal/Event/EcalTrajectoryInfo.h"#include "Ecal/Event/EcalVetoResult.h"#include "Framework/Configure/Parameters.h"#include "Framework/EventProcessor.h"#include "SimCore/Event/SimParticle.h"#include "SimCore/Event/SimTrackerHit.h"#include "Tools/AnalysisUtils.h"#include "Tools/ONNXRuntime.h"#include <stdlib.h>#include <algorithm>#include <cmath>#include <fstream>#include <iomanip>#include <map>#include <memory>#include "Math/Vector3D.h"Go to the source code of this file.
Classes | |
| class | ecal::EcalVetoProcessor |
| Determines if event is vetoable using ECAL hit information. More... | |
Class that determines if event is vetoable using ECAL hit information.
Definition in file EcalVetoProcessor.h.