LDMX Software
EcalVetoProcessor.h File Reference

Class that determines if event is vetoable using ECAL hit information. More...

#include "DetDescr/EcalGeometry.h"
#include "DetDescr/EcalID.h"
#include "DetDescr/SimSpecialID.h"
#include "Ecal/EcalHelper.h"
#include "Ecal/Event/EcalHit.h"
#include "Ecal/Event/EcalTrajectoryInfo.h"
#include "Ecal/Event/EcalVetoResult.h"
#include "Framework/Configure/Parameters.h"
#include "Framework/EventProcessor.h"
#include "SimCore/Event/SimParticle.h"
#include "SimCore/Event/SimTrackerHit.h"
#include "Tools/AnalysisUtils.h"
#include "Tools/ONNXRuntime.h"
#include <stdlib.h>
#include <algorithm>
#include <cmath>
#include <fstream>
#include <iomanip>
#include <map>
#include <memory>
#include "Math/Vector3D.h"

Go to the source code of this file.

Classes

class  ecal::EcalVetoProcessor
 Determines if event is vetoable using ECAL hit information. More...
 

Detailed Description

Class that determines if event is vetoable using ECAL hit information.

Author
Owen Colegrove, Danyi Zhang, Tamas Vami (UCSB)

Definition in file EcalVetoProcessor.h.