LDMX Software
TrigParticle.cxx
1#include "Trigger/Event/TrigParticle.h"
2
4
5 namespace trigger {
6 TrigParticle::TrigParticle(LorentzVector p4)
7 : p4_(p4),
8 vtx_(0, 0, 0),
9 end_(0, 0, 0),
10 pdg_id_(0),
11 hw_pt_(0),
12 hw_eta_(0),
13 hw_phi_(0),
14 hw_qual_(0),
15 hw_iso_(0) {}
16 TrigParticle::TrigParticle(LorentzVector p4, Point vtx)
17 : p4_(p4),
18 vtx_(vtx),
19 end_(0, 0, 0),
20 pdg_id_(0),
21 hw_pt_(0),
22 hw_eta_(0),
23 hw_phi_(0),
24 hw_qual_(0),
25 hw_iso_(0) {}
26 TrigParticle::TrigParticle(LorentzVector p4, Point vtx, int pdgId)
27 : p4_(p4),
28 vtx_(vtx),
29 end_(0, 0, 0),
30 pdg_id_(pdgId),
31 hw_pt_(0),
32 hw_eta_(0),
33 hw_phi_(0),
34 hw_qual_(0),
35 hw_iso_(0) {}
36
37 // TrigParticle::TrigParticle(LorentzVector p4, Point vtx) : p4_(p4),
38 // vtx_(vtx), pdg_id_(pdgId), hw_pt_(hwPt), hw_eta_(hwEta), hw_phi_(hwPhi),
39 // hw_qual_(hwQual), hw_iso_(hwIso) {}
40
41} // namespace trigger
Class for particles reconstructed by the trigger system.