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GenieGenerator.cxx File Reference

Simple GENIE event generator. More...

#include "SimCore/Generators/GenieGenerator.h"
#include "SimCore/G4User/UserPrimaryParticleInformation.h"
#include "Framework/Conventions/Controls.h"
#include "Framework/Conventions/GBuild.h"
#include "Framework/Conventions/Units.h"
#include "Framework/Conventions/XmlParserStatus.h"
#include "Framework/EventGen/EventRecord.h"
#include "Framework/EventGen/GEVGDriver.h"
#include "Framework/EventGen/GFluxI.h"
#include "Framework/EventGen/GMCJDriver.h"
#include "Framework/EventGen/GMCJMonitor.h"
#include "Framework/EventGen/InteractionList.h"
#include "Framework/GHEP/GHepParticle.h"
#include "Framework/Interaction/Interaction.h"
#include "Framework/Messenger/Messenger.h"
#include "Framework/Ntuple/NtpMCFormat.h"
#include "Framework/Ntuple/NtpWriter.h"
#include "Framework/Numerical/RandomGen.h"
#include "Framework/Numerical/Spline.h"
#include "Framework/ParticleData/PDGCodes.h"
#include "Framework/ParticleData/PDGUtils.h"
#include "Framework/Utils/AppInit.h"
#include "Framework/Utils/CmdLnArgParser.h"
#include "Framework/Utils/PrintUtils.h"
#include "Framework/Utils/RunOpt.h"
#include "Framework/Utils/StringUtils.h"
#include "Framework/Utils/SystemUtils.h"
#include "Framework/Utils/XSecSplineList.h"
#include "GENIE/Framework/Interaction/InitialState.h"
#include "GENIE/Framework/Utils/RunOpt.h"
#include "HepMC3/GenEvent.h"
#include "G4Event.hh"
#include "G4PhysicalConstants.hh"
#include "Randomize.hh"
#include <Math/Vector3D.h>
#include <TLorentzVector.h>
#include <TParticle.h>
#include "Math/Interpolator.h"
#include <algorithm>
#include <iostream>
#include <sstream>

Go to the source code of this file.

Namespaces

namespace  simcore
 Dynamically loadable photonuclear models either from SimCore or external libraries implementing this interface.
 

Detailed Description

Simple GENIE event generator.

Author
Wesley Ketchum, FNAL

Definition in file GenieGenerator.cxx.