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LDMX Software
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Simple GENIE event generator. More...
#include "SimCore/Generators/GenieGenerator.h"#include "SimCore/G4User/UserPrimaryParticleInformation.h"#include "Framework/Conventions/Controls.h"#include "Framework/Conventions/GBuild.h"#include "Framework/Conventions/Units.h"#include "Framework/Conventions/XmlParserStatus.h"#include "Framework/EventGen/EventRecord.h"#include "Framework/EventGen/GEVGDriver.h"#include "Framework/EventGen/GFluxI.h"#include "Framework/EventGen/GMCJDriver.h"#include "Framework/EventGen/GMCJMonitor.h"#include "Framework/EventGen/InteractionList.h"#include "Framework/GHEP/GHepParticle.h"#include "Framework/Interaction/Interaction.h"#include "Framework/Messenger/Messenger.h"#include "Framework/Ntuple/NtpMCFormat.h"#include "Framework/Ntuple/NtpWriter.h"#include "Framework/Numerical/RandomGen.h"#include "Framework/Numerical/Spline.h"#include "Framework/ParticleData/PDGCodes.h"#include "Framework/ParticleData/PDGUtils.h"#include "Framework/Utils/AppInit.h"#include "Framework/Utils/CmdLnArgParser.h"#include "Framework/Utils/PrintUtils.h"#include "Framework/Utils/RunOpt.h"#include "Framework/Utils/StringUtils.h"#include "Framework/Utils/SystemUtils.h"#include "Framework/Utils/XSecSplineList.h"#include "GENIE/Framework/Interaction/InitialState.h"#include "GENIE/Framework/Utils/RunOpt.h"#include "HepMC3/GenEvent.h"#include "G4Event.hh"#include "G4PhysicalConstants.hh"#include "Randomize.hh"#include <Math/Vector3D.h>#include <TLorentzVector.h>#include <TParticle.h>#include "Math/Interpolator.h"#include <algorithm>#include <iostream>#include <sstream>Go to the source code of this file.
Namespaces | |
| namespace | simcore |
| Dynamically loadable photonuclear models either from SimCore or external libraries implementing this interface. | |
Simple GENIE event generator.
Definition in file GenieGenerator.cxx.