fire v0.19.0
Framework for sImulation and Reconstruction of Events
fire::io::Data< DataType, Enable > Member List

This is the complete list of members for fire::io::Data< DataType, Enable >, including all inherited members.

AbstractData(const std::string &path, Reader *input_file=nullptr, DataType *handle=nullptr)fire::io::AbstractData< DataType >explicit
attach(const std::string &name, MemberType &m, SaveLoad sl=SaveLoad::Both)fire::io::Data< DataType, Enable >inline
BaseData(const std::string &path)fire::io::BaseDatainlineexplicit
Both enum valuefire::io::Data< DataType, Enable >
clear()fire::io::AbstractData< DataType >inlinevirtual
Data(const std::string &path, Reader *input_file=nullptr, DataType *handle=nullptr)fire::io::Data< DataType, Enable >inlineexplicit
get() constfire::io::AbstractData< DataType >inlinevirtual
handle_fire::io::AbstractData< DataType >protected
input_file_fire::io::Data< DataType, Enable >private
load(h5::Reader &f) final overridefire::io::Data< DataType, Enable >inlinevirtual
load_type_fire::io::AbstractData< DataType >protected
LoadOnly enum valuefire::io::Data< DataType, Enable >
members_fire::io::Data< DataType, Enable >private
owner_fire::io::AbstractData< DataType >protected
path_fire::io::BaseDataprotected
rename(const std::string &old_name, const std::string &new_name, MemberType &m)fire::io::Data< DataType, Enable >inline
save(Writer &f) final overridefire::io::Data< DataType, Enable >inlinevirtual
save_type_fire::io::AbstractData< DataType >protected
SaveLoad enum namefire::io::Data< DataType, Enable >
SaveOnly enum valuefire::io::Data< DataType, Enable >
structure(Writer &f) final overridefire::io::Data< DataType, Enable >inlinevirtual
update(const DataType &val)fire::io::AbstractData< DataType >inlinevirtual
version() constfire::io::AbstractData< DataType >inline
~AbstractData()fire::io::AbstractData< DataType >inlinevirtual
~BaseData()=defaultfire::io::BaseDatavirtual